Project Overview
The vision for Duck Slayer was to create a high-energy arcade game inspired by classics like _Tony Hawk's Pro Skater_, but set within a chaotic and playful bathtub environment. Developed in 48 hours as a group project for Global Game Jam 2025, the core idea was to transform a simple "clean-'em-up" objective into an extreme sports challenge, where players must chain together stunts, grinds, and bounces to build combos and master the level. The game won First Place at its Global Game Jam site in Bremen.
Gallery
Trailer
Tech Stack
- Godot Engine
- GDScript
Key Features
- Core Gameplay: Players control a bubble character surfing on a bar of soap, cleaning the tub while fighting enemy ducks.
- Trick-Based Movement: A deep movement system allows players to perform stunts, grind on objects, and bounce off sponges to gain air and speed.
- Combo System: An integrated combo mechanic rewards players for chaining tricks together, increasing cleaning efficiency and score.
- Health Management: The soap surfboard acts as the player's health, constantly shrinking. Players must collect soap pickups to extend their run.
- Award-Winning Recognition: The project won First Place at the Global Game Jam 2025 site at the University of Bremen.